

In 2018, when the publisher announced that its SmartGlass Xbox 360 app would be retired from all of its platforms, it had the unfortunate knock-on effect of making Fable Anniversary's See the Future achievement impossible for newcomers to earn. The idea of achievements becoming impossible to unlock thanks to the removal of features, is actually something that extends all the way back to Microsoft itself though.

Games that have been renovated by their developers, like Cryptic Studios' MMORPG Neverwinterfor example, can find themselves with impossible achievements when crucial items that were once present are removed forever as well. The temporary licensing of music, vehicles, and other real-world objects in games, can often result in virtual accolades eventually being locked away forever if the two concepts have been tied together. Something that no one, presumably even at Ubisoft itself, has ever been able to achieve.Īchievements that have become impossible to earn thanks to the delisting of content, have become an increasingly common occurrence in recent years. What made the situation worse for new players was the fact that the Greatest Rayman Ever achievement was created, explicitly with the intention of commemorating those who finished the mode with a perfect run of 183,000 points. In the rapid six months that it took Ubisoft to port the game over to the Xbox 360, the error wasn't noticed.

The only problem, however, was the fact that a maximum of 173,000 points was actually possible. To do so required a perfect error-free run of 174,000 points. When the game made its motion-controlled debut on Nintendo's pioneering console, Rayman Raving Rabbids players were unable to unlock the final mini-game stage within its score mode. Ubisoft's port of the Wii's Rayman Raving Rabbids party-game is just one prominent example that's become notorious over time amongst the achievement hunting community. Some games though have been released with unobtainable achievements developed into their very core, that there's clearly never going to be a fix for. Glitches that prevent the odd achievement from being locked out from a game aren't all that uncommon, in most circumstances, developers end up pushing patches that fix the situation in a manner that lets collectors progress with their hunt. With only three minutes on the clock, there's simply not enough time to hit each of the 40 frustrating targets. That's because a glitch that's exclusive to that incarnation of the game, which has been present since its launch over a decade ago, ensures that the gun forcibly reloads itself after every single shot.
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While PC and PS4 players won't have too much trouble completing these provided they've practiced enough, Xbox owners on the other hand are physically unable to beat the Sniper Rifle challenge no matter how hard they try. Released in 2011, the 3D turn-based entry in the long-running franchise contains an achievement called Clock Watching, which asks players to beat each of its timed challenges. One game that features a prime case study of this is Team 17's Worms: Ultimate Mayhem. On rare occasions though, some achievements start out life in a state that makes them impossible to earn legitimately from the outset. There's plenty of players out there that have Xbox achievements from the aforementioned laundry list of multiplayer games, for example, attached to their online Microsoft profiles like virtual commemorative badges of honor. When it comes to impossible achievements and trophies, it's worth keeping in mind that most were actually unlockable at one point in their lifetime.
